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How to convert Sonic generations models into somthing else
How to convert Sonic generations models into somthing else










how to convert Sonic generations models into somthing else how to convert Sonic generations models into somthing else

And the weird pink normal maps are something that I know how to fix (seeing as I did so for the Sonic and Sega All-Stars Racing cars for Apoc), all that needs to be done is swapping the red and alpha channels with each other. Yeah, I'm certain he'll include every single texture for the characters. Did you figure out how to convert them to the proper format, too, or are you just ignoring them?I'll answer this for Apoc. Speaking of, what are you doing about the normal map textures? The ones for characters are proper, but the ones that belongs to characters seem to be slightly off, coming out purple more and semi-transparent. (12-18-2011, 08:34 PM)Peardian Wrote: Hehe, snazzy.īy good, though, I mean it better include all of the textures that belong to the model! Might've been modelled by a different person (or group). Funny thing is that those models are completely different from the in-game characters, geometry and textures. of those models have any rigging, but yes, they can be exported, too. Nitro Wrote: Should we expect most of the characters here?

how to convert Sonic generations models into somthing else how to convert Sonic generations models into somthing else

And with someone else already in the process of ripping complete fully-rigged models from the game, Im going to have to turn this submission down. Plus, you only included a fraction of the textures that belong to the model. Might've been modelled by a different person (or group). With the new tool out for dumping the fully rigged.












How to convert Sonic generations models into somthing else